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Happy new year!
First of all we would like to wish you all a happy new year. A little late maybe, but there are a whole lot of 2008 left. We will here and now announce our new year vow:

We will try to make the people on the site more involved with the development of Xpert Eleven.

We will also announce some changes that are about to be made on the site.

1) We will improve the situation regarding player injuries

2) We will make it easier to buy players on the transfer market.


Making the people more involved in the development
We have intention to let the people have their say when it comes to new features that is about to be added or that we are currently thinking about. We have always received a lot of input from the managers on the site in the forum Ideas and suggestions and tried to listen to what the managers on the site wants. But we haven't been very good at getting the managers feedback on the features before we implement them.

We have only recently posting two suggested solutions of ours that we intend to implement on the site. The feedback we have received has been very good and lead to that the solutions improved. So we will in the future post more of our suggested solutions in the forum Ideas and suggestions to let the people give their opinions. And we can then adjust the solution to satisfy most managers. We intend to not only post final solutions but also post some of the ideas we are thinking about to feel the temperature and maybe get some new angles on the idea. So to let your opinion be heard you should visit the forum "Ideas and suggestions" every now and then.


Changes regarding the player injuries
The player injuries is always a problem for a manager and some have had more problems than others. To make the injuries easier to bare and more just we will make some changes. These changes has been posted and discussed in the forum.
See the following thread:
http://www.xperteleven.com/viewGlobalMessageN.aspx?threadID=2264098&forumid=34&read=1

The changes include the following:
1) The length of the injuries will be dependent on the intensity and season lenght in the league the player plays in. The frequency will be the same it all leagues but the length of the injury will be shorter in more intense leagues with shorter seasons. This is implemented now.

2) The aggression style will have less impact on the injury risk and more on bookings and other referee decisions. This will gradually be implemented from now and it should be all set by within 2-3 weeks.

3) You will be able to put player's in rehab training. This will work just like a form training with the difference there will be a slight chance that the injury period is reduced by a day or so. And it will have a positive affect on the player's form but with a limit at 10 form bars. If the player is injured during the time he is on form training the form training will automatically turn into a rehab training. This will be implemented within 2-3 weeks.

4) The risk of overtraining will be dependent on the players current form. If the form is below 10 there will be no risk of overtraining at all. The higher current form the player has the higher risk for overtraining it will be. The maximum risk will be 25% for players with maximum current form. It will be about 7% risk for a player with 15 in current form. But overtraining will result in a form set-back instead of injury. No player will from now on receive an injury due to a form training. This will be implemented together with the rehab training at latest within 2-3 weeks.

5) The form notations that affect the player's average form will only be set at the normal form updates that are performed on all players after matches and after the season update. This change will make the average form more flexible and remove the negative aspect of putting a player with low form on form traning. This will also be implemented together with the rehab training within 2-3 weeks.


Making it easier to buy players on the transfer market
The bidding procedure that we use today is not very smooth and managers tend to spend a lot of time trying to buy players. This is something that we want to give some attention and change to make it smoother.

Our intentions are still that we do not want to force anybody to be online at the deadline to be able to buy a player. We also do not want to have a bidding wars around the deadline hour. This is a foundation for us and the reason why we have the bidding procedure that isn't very smooth. But we will now suggest a couple of changes that hopefully will make the transfer market smoother.

Here are our suggested changes:

1) Only the highest bidder is bound to the bidding. Today we are keeping the three highest bidders bound to the bidding. Keeping only the highest bidder will release the other making it possible for them to find other players.

2) The asking price will show the current winning bid plus one bidstep. This will result in that you will see a more correct price of the player. Today the player can have a low asking price even though there are very high bids on the player. Having the asking price showing the current winning bid plus on bidstep doesn't mean that you will take the lead if you place a bid on that amount as the current leader may have a maximum limit that is higher. If the current leader has a maximum limit that is more than a bidstep higher than your bid you will then get a mail in the mailbox with a negative response directly and the asking price will show the new winning bid plus one bidstep.

Example:
Player X is on the transfer market with an asking price of 500 000 econ
Team A places a bid with a maximum limit of 1 500 000 econ
The asking price will then show 600 000 econ which is the current winning bid (500 000 econ) plus one bidstep (100 000 econ).
Team B places a bid on the player with a maximum limit of 1 000 000 econ.
Team B's bid is declined as Team A has a higher maximum limit.
And the asking price will not show 1 200 000 econ which is the current winning bid (1 100 000 econ) plus one bidstep.

3) We will not show if the player has any bids. This is to avoid teams to trying to profit by putting late bids and to avoid having teams that tries to find good players buy following other's attention. As the asking price will increase when bids are placed it will still be possible to track bids. But it will at least not be obvious.

4) You will only have one chance to claim the lead in the bidding. If you don't succeed in taking the lead in the bidding having a place a bid with a maximum limit that wasn't enough to take the lead then you will not have a second go on that player. If you succeed in taking the lead the previous bid leader will get a chance to increase his maximum limit though. But if he then fails to take the lead again then he will not get a second go on that player. If you have the lead and it is taken from you then you will get a chance to take the lead again.

These changes will be implemented within 2-3 weeks.

The reason we are a little vague regarding the implementation dates is that I'm about to become a father for the first time any day now and when that happens I will be away for a week or so and that will mess up our schedule a little bit. But unless something will come down the coming week it should all be down by the end of next week. But more precise than that is impossible to be.

Regards
Iwe
The X11 Crew

2008-01-11 16:02 8194 Views iwe

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